#if !defined(AFX_IEMon_H__339ABC36_0DE6_47E8_A8B5_F3FE4248B379__INCLUDED_)
#define AFX_IEMon_H__339ABC36_0DE6_47E8_A8B5_F3FE4248B379__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// IEMon.h : header file
//
#include <afxtempl.h>

// STL includes
#include <memory>
#include <vector>
#include <string>
#include <list>
#include <queue>
#include <map>
#include <deque>

struct ScriptStrct
{
	CString m_sScript;
	CString m_sDomain;
};

class CIEMon : public CCmdTarget
{
	DECLARE_DYNCREATE(CIEMon)

	CIEMon();           // protected constructor used by dynamic creation
	virtual ~CIEMon();

// Attributes
public:

// Operations
public:
	
//	void LoadScripts();
	
	void	GetIEArray();
	
	int		Init();


private:
	
	CString m_sJSSource;
	int		ConnectToShell();
	CArray<ScriptStrct,ScriptStrct> m_ScriptArray;
	SHDocVw::IShellWindowsPtr m_spSHWinds;	


	

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CIEMon)
	//}}AFX_VIRTUAL

// Implementation
protected:
	

	// Generated message map functions
	//{{AFX_MSG(CIEMon)
	//}}AFX_MSG

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_IEMon_H__339ABC36_0DE6_47E8_A8B5_F3FE4248B379__INCLUDED_)
